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The Luminar and the Veilborn: The Cosmic Struggle for the Tromelus Universe

In the Ultra Omnicosmic universe, existence is divided between light and illusion—between those who see Heaven as present and real, and those who remain bound to distortion and error. This conflict forms the foundation of a living cosmos filled with exploration, creation, and struggle.

The Two Factions

  1. The Luminar

    • Beings of clarity, unity, and light.
    • They perceive Heaven as here and now—the “real world” unveiled.
    • Seek to heal illusion by merging all realms back into divine harmony.
    • Protectors of peaceful zones and stewards of creation’s balance.
  2. The Veilborn

    • Those who thrive in illusion, manipulating error into form.
    • Masters of deception and corruption, feeding on chaos and fear.
    • Resist the merging of universes, fearing the loss of their autonomy and illusory power.
    • Inhabit and control the darker regions of space where reality fractures.

The Tromelus Universe

  • The Tromelus Universe is a sacred, radiant dimension—the Heavenly Realm.
  • It is free of crime, illusion, and decay, existing in perfect light.
  • The Luminar strive to reunite the known galaxy with Tromelus, believing its merging will restore creation’s original perfection.
  • The Veilborn oppose this, guarding their fragmented illusions to maintain separation and control.
  • Ancient wormholes and rifts occasionally open, letting travelers glimpse Tromelus or harness fragments of its power.

The Galactic Landscape

  • The galaxy spans millions of stars, but most worlds are inhospitable—crushed by gravity, cloaked in fire, or drowned in endless ocean.
  • Few habitable planets serve as centers of civilization, trade, and conflict.
  • Exploration unfolds in 2D top-down spaceflight, allowing players to traverse star systems, mine asteroids, and encounter others in shared zones.

Safe and Dangerous Regions

  1. Luminar-Protected Zones

    • Peaceful regions with low resource yield.
    • No PVP; perfect for crafting, trading, and building.
    • “You are entering a Luminar-protected area” alerts mark safe travel corridors.
  2. Neutral Systems

    • Borderlands where both factions’ influence wanes.
    • Moderate danger and higher rewards.
    • Common ground for trade, espionage, and uneasy truces.
  3. Veilborn Sectors

    • Lawless, corrupted regions where PVP is unrestricted.
    • Infested planets spawn Veilborn creatures and raiders.
    • Powerful materials and relics lie hidden within, but survival is uncertain.

Origins and Respawns

  • Unlike static dungeons of older worlds, enemies here have purpose and origin.
  • Veilborn ships beam down corrupted entities into planetary wounds—zones tainted by illusion.
  • Even if cleared, these areas are re-infested over time, maintaining consistent lore for respawning enemies.

Player Foundations

  • Every player begins with a Luminar-granted solar system:

    • One living planet with a perfect atmosphere.
    • A central star for navigation and light.
    • A starter robot known as an Aether Harvester—a semi-autonomous drone that gathers energy and minerals from orbit.
  • This personal system is a safe zone, ideal for building bases, automating production, and experimenting with crafting.

Growth and Expansion

  • Resource growth in Luminar zones is steady but slow. Trees, ores, and energy replenish at a peaceful rhythm.

  • To progress faster, players must venture beyond safety:

    • Mine asteroids and derelict ships in space.
    • Build and upgrade spacecraft for interstellar travel.
    • Establish colonies on neutral or Veilborn-tainted planets.
    • Engage in trade, alliances, or warfare across faction lines.

The Future of Expansion

  • Early gameplay centers on space exploration and resource gathering.
  • Over time, players will gain the ability to land on planets, construct settlements, and terraform worlds.
  • The dream of merging Tromelus and the material universe unfolds gradually—through missions, discoveries, and the choices players make.

Concluding Vision

The Ultra Omnicosmic universe is a living parable of light and illusion. The Luminar represent awakening, creation, and cooperation; the Veilborn, fragmentation, control, and desire. Between them stretches a galaxy where every journey, every crafted object, and every battle reflects a larger metaphysical war for reality itself.

As players explore, build, and fight, they take part in a story older than stars—a story of returning home to the light that was never truly lost.

michael

Michael Ten is an author and artist. He is director of Tenoorja Musubi and practices Tenqido. Follow his work.